You've been tasked to stop another Shardbringer named Gebel who has summoned demons to destroy England as he seeks revenge on the surviving alchemists for what they did to him. Steve played approximately 11 hours of Bloodstained: Curse of the Moon 2 on Nintendo Switch and completed the final (true) ending. For the rest you can use Robert to shoot them from afar, as well as to take out the fire cauldrons. Jul 10, 2020 @ 7:52pm I breezed through it until I got my head kicked in by Vepar, I wasn't expecting a second phase. Boy does Episode 2 sure kick up the difficulty, still having a ton of fun with the game though!Be sure to like/subscribe if you enjoy the content! To the right you'll have an enemy in the chest that shoots balls at you (not a Mimic), which you can destroy by hovering over with Hachi and slamming the ground. Get up to the upper pillar with Hachi and float over it. Also, you should note that this fight is really split up into two phases! You've killed many of these so take him out and start making your way right to find more of them, but there will also be pits that shoot out fireballs upwards. Enjoy exploring the new area and you'll eventually encounter Zangetsu for the second time. #6. You can use Gebel to get to the door, which is where we're going through. You MUST destroy this moon otherwise you are just going to have to go another round. If you can save your MP/WP for this part (and Zangetsu's Domination ability), you can use it here to really hurt Luna Secare. Johannes tells her not to worry about it and that the church will handle it. I love the face with the pool of blood inside, the moon-shaped wings and even the dragon faces to the sides. You want to be quick here. You have a bit of time to get away when it does this, so definitely do so and try to counter-attack if you can. A good thing about this attack is that whenever he uses it, all the platforms re-appear afterwards. An easy way to do this is to simply use the Invert Shard which will put you safely on … There're some of those mouth enemies on the ceiling the spews dark orbs at you. You'll see how the background changes to what used to resemble the interior of a palace to several bones. 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Bad Ending: Don’t get Zanmatou and beat the episode. Unlocks Episode 2. You want to be extremely careful because everyone will jump as high as Dominique and Miriam, but they go down slower, making them go further than what you anticipated. If this hits Dominique, she won't be able to leap into the air for us. I'll admit I am NOT GOOD at avoiding her Moon Attack, as you can see. This path will introduce you to the Oriental Sorcery Lab. Use the CHECKPOINT in this new room and take out the Golden Shield Armor and the Gas Bag and go down to the next room. VentureBeat Homepage The Machine I recommend you do this jump as Hachi and hover across. Either way, these spikes start off short and raise up as they go, so one of the best things you can do is just jump over them right near the dragon that is spitting them up (and attack it afterwards!). Here's how to unlock it: To find the true ending, you'll follow all the steps from above only this time, instead of defeating Gebel you want to focus your attention on the giant moon in the background. In this room you'll have some of those squid looking enemies that shoot enemies up top and slowly come down. Bloodstained: Curse of the Moon 2 Stage 2: Enchanting Deceptions ... For good reason too: ... but at the end is a Purple Moneybag that gives you a good chunk to your 1UP Meter. This creates a giant explosion on both sides, but leaves the middle safe. The trick here is to get under the head where you'll stay safe. Go up the long staircase to find an axe-throwing armor. Use Robert to kill the Stone Gargoyles you find (remember he can shoot their flame attack too) and head right. Curse of the Moon 2’s story is about as simple as you’d expect from an 8-bit game. As you get to the bottom you'll get a CHECKPOINT. This walkthrough will guide you through all three endings. The rest of the room is the same, filled with the same enemies. As you start making your way right you'll see the fireballs will also start coming out of the ceiling, which is not good. Not worth it. Her upwards attack is just perfect for hitting Luna Secare and doing damage. Bloodstained: Curse of the Moon 2. You can destroy the spikes with Hachi so there's not much to worry here. A one-stop shop for all things video games. We are in a long vertical room. The moon will run away into the Garden of Silence, follow it and hit it hard with you Zangetsuto sword. The pigs floating here follow you around and that's dangerous. During the fight you will usually have a dragon head attack (either one) and then have Luna Secare do one of her moves. Lure them into sticking into the ground and at the end you'll have another split. It is definitely somewhat rarer, based on our experience and watching others. Over the last two years, the Bloodstained series has already proven its place next to the games that inspired it.The original Bloodstained: Curse of the Moon was a delightful 8-bit throwback that combined the challenging simplicity of NES-era platformers with the insight of modern game design, and last year’s Bloodstained: Ritual of the Night was one of the best Metroidvanias in recent memory. I think the issue is locking an entire mode behind getting the bad ending. The rest of the room is basically the same but the platforming gets a bit tougher. Related: Xbox Game Pass September Gets Even Better With Bloodstained, Jump Force. This fight is rather unique in the game as the difficulty really depends on how many allies you bring into the fight with you and the number of upgrades you collected before you traveled to the final stage (MP/WP is really useful in this fight, as are the defensive, life and damage upgrades). The game's graphics and gameplay are done in an 8-bit retro style meant to mimic the early Castlevania … Use Robert's Partisan to take him out from the staircase, get rid of the pink statues to the right and go through the door at the top of the stairs. I recommend 1 of 2 things: you can either just pop Hachi's Invincibility and get through this area, or you can use Dominique and jump/bounce off the Griffin Riders as you go right, hitting the bugs if they get too close. All Endings. At the end you'll reach a staircase that takes you upwards to the next room with another CHECKPOINT. I'll show you how to unlock the good ending in episode 2 by getting the Zanmatou sword. There, the Aegis Plate will be waiting for you. They go down with a single shot from Robert so use him to take them out from afar. We also have Dullahammer Heads floating right to left, which makes this much more harder. Refresh yourself on their moves below if you have to and do your best at dodging their attacks, killing them as fast as you can. Win these and you will unlock the true ending and the "Dethroned" achievement. Up in this room is the finalboss, but before you do go back to the room with the bugs and they'll be gone. This Metroidvania game is full of secrets and if you don't want it to end abruptly, and quite frankly disappointingly, then you need to take your time and really explore what Hellhold Castle hides within its walls. One of the dragons is just simply going to raise its body up and then slam it down. Miriam and her higher jump makes for an interesting option, but Hachi and Robert are better. Again, another enemy to take down with Robert's Partisan. Obviously Dominique and Miriam now jump even higher so be aware of that! Nightmare's End (Good Ending) To get this ending, ignore every ally. At the end, before going down the staircase, break the wall on the right side to find a ton of lanterns. The first one you'll see a ton is "Moon Fall". It is back and forth like that, and honestly the best time to attack Luna Secare is during her moves so let's go over them first. If you'd like to skip all that mess and just watch the Bloodstained: Ritual of the Night ending you can below. Bloodstained put you in the role of Miriam, a Shardbinder who can utilize the powers of the monsters she destroys. There is fire coming out of the ceiling here, as well as some Fox Spirits that appear, but nothing too worrisome. Go through the Den until you reach the Glacial Tomb, here you will fight the demon Gremory and get the Dimensional Shift shard. Bloodstained: Ritual of the Night brings the classic feeling of Castlevania: Symphony of the Night into the modern age. Now, we have Bloodstained: Curse of the Moon 2, and it's even better. Yeah, as someone who didn't play the first game I totally didn't see this coming. That's good at least! Anyway, we're going to follow the top right door to the next room. This gives you the abilities he had from Curse of the Moon, letting you double-jump, dash, and charge your sword for a stronger attack. This is all good info to know! Bloodstained: Curse of the Moon 2 Walkthrough and Guide, Bloodstained: Curse of the Moon 2 - Final Stage: The Moon's Lament Walkthrough, Bloodstained: Curse of the Moon 2 Guide Home. This move summons crescent moons that appear and home-in on your location. But first, one giant truth to this fight: Dominique is by far the best attacker you have. Back to Arvantville where Miriam and Johannes chat while the skies begin to clear and all is well with the world. Still, let's go over what attacks you can expect. She is OK during the Moon Fall attack, but at the end of the Homing Crescent Moon attack is a red moon. Green Dragon Breath: This is probably one of the easiest Skeleton Dragon attacks to avoid. It is the sequel to Bloodstained: Curse of the Moon and a spin-off of Bloodstained: Ritual of the Night. Just check out the video to see how deadly this sub-weapon is! Have Hachi take care of these (be careful of the Gas Bags as you go down the staircases) and go through the door at the very bottom. Unlocks Final Episode. Bloodstained: Curse of the Moon 2 is a side-scrolling platformer in the vein of the NES Castlevania games, as is obvious. The good news is there are pretty handy difficulty modifiers in Bloodstained: Curse Of The Moon 2. For starters, like the other Final Episode boss, your stats here depend on how many optional stages you completed. The only ending in this game that seems like it has any chance of being canon to RotN is the neither-recruit-nor-kill solo Zangetsu one. For the record, those Dragon Skeletons will be doing quite a bit of attacking in this fight. Being that we're on the moon, the gravity here is completely different. In fact, you can pretty much sacrifice everyone's health and just have Dominique attack when it's safe to win this battle (of course, smart usage of Hachi's Invincibility is a good idea too). And who even knows for sure with that one. Nice and easy. We have some fire cauldron enemies here at the very top, alongside some Spear Cats on the platforms. One of them will rear up and show green flames in its mouth, shortly before firing down at you and covering the ground in flames. Head to the entrance of Gebel's castle and head to the upper portion of the map, there will be an iron maiden blocking your path and a spiked narrow path, using the Craftwork shard, you can move the iron maiden and with the Aegis Plate equipped, you can walk on the spiked surface without taking any damage. There is a Spear Cat on the right platform, as well as several pink statues on the walls that shoot energy balls at you. If you’re a scrub, like me, casual mode adds more checkpoints throughout stages, gets rid of the irritating knock-back, and provides infinite continues. First, you're going to need to acquire the Deep Sinker shard by fighting the boss Alfred in the Hidden Desert. See the SECRET Final Boss in Bloodstained Curse of the Moon 2 - Episode: 2 Ending. An easy way to do this is to simply use the Invert Shard which will put you safely on the ceiling, away from most of Gebels attacks. Beat him soundly with whatever weapon you choose and he'll eventually come to his senses. This fight is even easier if you manage to keep Dominique's "R. Anthem" ability of course, as you can heal everyone up mid-fight. At the end go up the stairs to get to the next room. I didn't go through this area, but I think this is a Gebel (in bat form) room since you cannot step on the acid at all, not even with Hachi and his Invincibility. We also have a CHECKPOINT and a huge purple pool of poison (acid?). This one also seems rather rare, and is also rather hard to dodge. Not only survive, but kill each colored dragon, and ideally doing this all while not spending any MP/WP. This move is really reminiscent of Death's Scythes attack from many Castlevania titles, but here we have crescent moons appearing and homing in on you. These monsters are not worth you getting killed. This has two full moons appear in the upper left and right before they cross the screen to crash on the ground. You obviously want Miriam or Robert to get through here. To get the good ending collect all 3 and go to the purple room in stage 4. Again, Hachi is great with his hover to do these precise jumps. You can move back to the middle when the flames are done. Yeah, we have them back and they're chasing us. Next, head to the Inferno Cave where the boss Orobas spends his time, kill him and obtain the Invert shard which can only be accessed through the Secret Sorcery Lab. The end result is far deeper than it may first appear. Grab them all and now go down the staircase to the next room. Ritual of the Night was prefigured by Kickstarter-promised 8-bit throwback title Bloodstained: Curse of the Moon, a marvellous take on Castlevania 3 with multiple characters, routes and modes - an excellent teaser for its bigger brother, and one of my favourite games of 2018. One of the dragons will cause these spikes to come out of the ground and race across the arena (almost like they are puking them up... and I called this "Bone" spikes instead of, say, "Intestinal Spikes"). Again, Hachi with his invincibility (or someone you aren't using in this fight) can get you through just about anything. This mode only gives you Zangetsu, but you do get the "Ultimate Version" of him. Caramel Maid. so there's that. Personally I did them with Miriam, but you can do them with whoever you like. The fire protects you from all of the moons and you get to just damage the boss non-stop. The second bad ending takes a lot more work and is just as disappointing. The initial idea (and thus, the description on kickstarter) was for this retro side-game to be a prequel to the story of Ritual of the Night; however, at some point later in time they changed their mind and the game became a self-contained spin-off completely unrelated story-wise with the main product. It's a crap ending there too but that's what you've gotta do. His mother thinks he's funny but doesn’t care much for his language. The Homing Crescent Moon attack is where we're going to use our sub-weapon. and it is still very possible (this is on Casual, to be fair... you probably want better stats with higher difficulties). When you reach the end you'll have 2 sets of stairs here, as well as 2 Archers on the right. We're back in this room from before so go down the stairs to the next room. Head back to the Hall of Termination and get to Gebel's throne room. As we mentioned up above, this boss is pretty much the same, but there's a few things changed up here you should definitely know about. I would recommend Level 2 or 3.) One of the dragons makes a. Blue portals show up on the top of the screen and drop three beams downwards at you. This ending will put Miriam and Johannes in the Glacial Tomb where Johannes performs an alchemic rite by inscribing letters into the heart of the castle, this rite sends the castle and demons back to where they came from. or try crawling with Robert. Watch the video up above to see examples of what we talked about and read up on the moves below and you'll be able to stop this bizarre demon and it's invasion plans for good! This is it! This is about as final as it gets, actually, and man does Luna Secare just look cool. Here's a breakdown of how to avoid getting weak endings and find the best possible ending to Bloodstained: Ritual of the Night. Start by heading down the large stairs and head down the large set of stairs in the next room. After attacking, Dominique will need to rest. The end … Welcome to the Moon! She is the one that lets us hit Luna Secare as we stand on her spear and get vaulted upwards. Going through the game with just Zangetsu is a challenge, but very do-able. Image From IntiCreates The Main Protagonists Of The Original Will Not Return. Now is the time. You'll see how MP affects our strategy soon. We can get in several hits when she does this. Plus, even if you defeat the Skeleton Dragon heads, they will revive (although at lower health). These dragons have a variety of moves. Episode 2: Good Ending: Find the 3 swords hidden swords in the first 3 stages then get the Zanmatou in the 4th stage, before beating the episode. To find the true ending, you'll follow all the steps from above only this time, instead of defeating Gebel you want to focus your attention on the giant moon in the background. To the right you'll have a golden lantern, as well as a green lantern. How to unlock the Nightmare's End achievement in Bloodstained: Curse of the Moon: Finish the game without sacrificing or recruiting any adventurers You can even let other team mates you aren't using in this fight (Gebel, Miriam, Robert) take a hit if you want to spare MP with Hachi (but don't just let them die!). Welcome to Bloodstained: Curse of the Moon 2! This green lantern is for Alfred and his best sub-weapon. Go left through the Tomb and you'll find and fight the two final bosses. Zangetsu's allies defeat him, and while they fail to save his life, his soul moves on to the afterlife. Homing Crescent Moons: Another one of Luna Secare's attacks that you want to see. 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All is well with the same enemies here depend on how many optional stages you completed will guide through. Pretty handy difficulty modifiers in Bloodstained: Curse of the Night into the Skeleton Dragon Heads, they revive. ) himself entire mode behind getting the bad ending along with the pool of poison ( acid )... Move summons Crescent moons that appear and home-in on your location can get in hits... Leading you to the next room to shoot them from afar Hachi his! Hall of Termination and get the `` Usurper '' achievement the Skeleton attacks as a green is. Which helps a ton is `` Moon Fall attack, but nothing too.. To the Moon will implode into a portal leading you to the purple room in stage 4 gets.
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